Students learn how to assemble and produce stunning visual projects, from basic abstract, to advanced multidimensional forms. The students adapt previously acquired skills, and try their talent in an exciting electronic medium of the three dimensions.
Students learn to shape and form their environment in space, use perspective and object special effects to produce stunning 3D graphics. As students become more comfortable with the design environment, they may attempt advance photo-realistic renditions, animations, or design future game concepts.
This activity develops the child’s spatial development, ability to navigate and manipulate virtual objects in three dimensions.
Software used: DAZ Carrara Pro, Bryce, Hexagon, Teddy, Groboto